You rush headfirst into battle, often at the expense of your own safety. Somehow, this works for you, giving you the following benefits:
- During the first round of combat, you can take the Dash action as a bonus action.
- Once per turn, if you move atleast 20 feet in a straight line towards an enemy before hitting them with a melee weapon attack, you deal an additional 6 (1d12) damage. If you instead successfully shove the enemy, they are pushed a number of feet equal to your Strength score (round down to the nearest square).