Nomadic Culture

Origin feat (Prerequisite: Human)

Some cultures prefer not to live in permanent settlements, and instead wander the world at large. Perhaps you grew up on the plains, following great herds of animals that you hunted for food. Perhaps you paddled in small canoes from island to island in some far away archipelago. Regardless, your upbringing has left you well prepared for a life in the wilds - you have been an adventurer since the day you were born.

Tribes of nomadic people roam the northern coasts of Estia, herding reindeer in the colder climates. There are also wandering clans on the Turquoise Islands.

Nomadic features

Life on the frontier is tough, but all you can do is push on.

  • Will to Survive: When you receive a level of Exhaustion, you can ignore it. Once you do so, you must finish a long rest before you can do so again.
  • Hardiness: Your Hit Points are increased by 1, and increase by 1 more every time you gain a level.
  • Determined Wanderer: Your walking speed increases by 5 feet.

Nomadic Ideals

  • Wanderlust: I always want to see what lies beyond the next hill. (Any)
  • Survival: I will never give up, regardless of how grim things look. (Lawful)
  • Tribe: The people I travel with are considered family. (Good)
  • Solitude: I do not enjoy large gatherings of people. (Neutral)
  • Nature: The wilderness is more beautiful than any creation of mortals. (Good)
  • Hunting: I live for the rush of stalking one's prey. (Evil)