This large rhomboid shield is emblazoned with the full emblem of the Pilgrim Knights, an amber cross on a blue field, with a string of amber beads below. This style of shield is given to the commanders of the Pilgrim's heavy cavalry units.
Dormant
- The shield gains an additional +1 bonus to AC, and can be used as a holy symbol. Any creature you are riding also gains the shield's full bonus to its AC.
- As a bonus action, you can toggle an orange light from the gems in the middle of the shield. When active, the shield sheds bright light in a 15-foot cone, and dim light for an additional 15 feet. Creatures in the light do not benefit from being Invisible, and the light illuminates magical darkness with a level equal to your proficiency bonus and below.
- Once per long rest, you can use your Channel Divinity feature without expending one of that feature's uses.
Awakened
- Your spell save DC increases by 1.
- The light from the shield becomes sunlight, and when a creature in the shield's bright light makes an attack, you can use your reaction to impose disadvantage on that attack.
- When you cast one of your Smite spells, you gain temporary hit points equal to your paladin level.
Exalted
- The shield's bonus to AC and DC increases to +2.
- Blessing of Protection: As a reaction when a creature within 30 feet of you take damage, you can project a barrier of divine light around them, completely negating that damage. You can only do this once per long rest. The shield's light must be active in order to use this.
- If you deal a critical hit against a creature in the shield's bright light, they are Blinded until the end of your next turn.