The faunkin are horned forest-dwellers, distantly related to elk, moose, deer, antelopes and reindeers. They descend from Alcesides, the great moose spirit.
Faunkin traits
| Creature Type | Humanoid |
| Size | Medium |
| Speed | 35 feet |
| Languages | Common and Sylvan |
Agile Leapers
Your jumping distance is doubled when you do a running jump. You must still use movement for this jump, as normal.
Sharp Antlers
You can use your antlers to make unarmed strikes. If you hit with them, the strike deals piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Friends of the Forest
You know the Druidcraft and Vicious Mockery cantrips. You also know the Charm Person spell, and can cast it once per long rest. You can also cast it using spell slots if you have any. Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells (choose when you select this race).
Quick Talkers
Faunkin are known for their quick banter and influential speech. You gain proficiency in one of the following skills: Persuasion, Performance, Intimidation, or Deception.