Ovions are well-natured sheep-folk sylvanites. While they have a reputation for being timid, friends can depend on an ovion to do the right thing in the end.
Many ovions are skilled healers who bolsters their allies with divine or bardic magic. Others use their large horns to charge their opponents, requiring no other weapons to excel.
Ovine Appearance
Ovions vary a lot in appearance and stature. The largest ovions live in mountain tribes, while the smallest are adapted to lowland life. Their lifespan is slightly shorter than that of a human, with young ovions becoming mature around age fifteen and living until their sixties.
| d6 | Horn Appearance | Fleece color |
|---|---|---|
| 1 | None | Speckled |
| 2 | Nubs | Reddish |
| 3 | Goat | Brown |
| 4 | Ibex | Grey |
| 5 | Mouflon | Black |
| 6 | Bighorn | White |
Ovion traits
| Creature Type | Humanoid |
| Size | Medium |
| Walking Speed | 30 feet |
| Languages | Common and Sylvan |
In Sheep's Clothing
You have a woolly pelt that protects you from the elements. You have resistance to cold damage and you are acclimatized to cold climates.
Ram Horns
You can make unarmed strikes with your horns. They deal 1d6 + your Strength modifier of bludgeoning damage when you hit with them.
Count me out!
You know the Mending cantrip and you learn the Sleep spell, and can cast it once per long rest without spending a spell slot. Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells.