Blooddrinker

Level
5th
Casting Time
1 Bonus Action 
Range/Area
Self
Components
V, S, M
Duration
1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect
Necrotic, Healing

You empower your strikes to absorb the life force of your enemies. When you hit a creature with a melee attack, you deal additional necrotic damage, and you are healed for half that amount.

Using a Higher-Level Spell Slot: The damage increases by 1d6 for each slot level above 5th.

- (a drop of your own blood)

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