The Seaguard
Deity | Aegir |
Leader | Admiral Constance Arbrintirel |
Strength | ~60 ships, ~2000 sailors |
Major locations | Wolfgarde, Greystone, Cottenhorn |
Ranks
- Sailor
- Midshipman
- Ensign
- Captain
- Commodore
- Admiral

While the Estian League is outmatched on land by its constituent states, that is not the case at sea. The Seaguard commands around 100 warships of various size, more than any other nearby polity. It has several fortified bases of operation around the islands of the League. Sometimes dubbed the 'wooden wall', they protect the islands from seaborn invasion.
The largest ships in the fleet carry around a hundred sailors, and are equipped with ballistae and scorpios. Some also have chainthrowers which make quick work of enemy sails and rigging. Larger ships usually also carry a detachment of marines, who are placed under the command of the ship captains. These elite forces receive special training in ship boarding and amphibious assaults.
Smaller ships can have as few as fifteen crew and be armed with a single scorpio. These ships trade power for speed, and are perfect for missions where the objective is to scout, follow, or harass the enemy.
The only major threat to the Seaguard is the Frontier Trade Company, whose boomdust-powered cannons can make quick work of ships many times their size and count. The Seaguard leadership would very much like to learn the secrets to making boomdust and upgrade their armaments from catapults and scorpios, but cannot risk open confrontation with the FTC.
Leadership
The Seaguard's headquarters is Seaguard Hold in Goldshore. It is a large fortified harbor and home port of Myrmidon, the flagship of Admiral Constance Arbrintirel. Here, raw recruits are drilled into able sailors, and a large shipyard services the fleet and builds new ships.
Seaguard Sailor
You have sailed on the ships of the Seaguard, manning cannons and handling sails. What ship did you serve on, and who was the captain? Did you take part in any battles? Do you have aspirations of becoming captain of your own ship one day?
- Ability Scores: Dexterity, Intelligence, Wisdom
- Feat: Alert
- Skill Proficiencies: Acrobatics and Perception
- Tool Proficiencies: A gaming set of your choice
- Equipment: Belaying pin (club), traveller's clothes, rope, gaming set of your choice, and a pouch containing 15gp.