Chorda Crashcart

DnD Beyond

Human Ranger (Wayfarer, NG, 24)

korda

Priscilla in her flying form

Chorda Crashcart

RaceHuman
ClassRanger
BackgroundWayfarer
AlignmentNG
Age24

Chorda finds himself residing in Honeypot, specifically living and working within the Wayfarer's Hall. Having grown up in Covenant with his parents, Yaz and Jenya, but tiring of the stifling atmosphere of the city and with little opportunity for a budding ranger to prove or develop themselves, he headed east. After arriving in Honeypot, he has found it a suitable home for the time being and provides his services through the Wayfarer's Society

In particular, he has been working alongside a local shepherd named Orrick who has some missing animals. He has traded advice with Orrick, exchanging his knowledge of the wilds and living from the land for Orrick’s knowledge of tending animals. This feeds well into Chordas love of animals, and desire to strengthen his ties with the natural world through animal kinship.

Chorda has a companion who has been with him since his earliest memories - a bundle of furred warmth by the fire as a child, a sharp pair of ears in the alleys of Covenant and a keen eye in the gloom of the forests. He can scarcely recall days without Priscilla by his side, and has no interest in contemplating such a future either.

Appearance and Personality

When out wandering, Chorda wears a leather cuirass. His quiver and bow hang on his back, as does his swords. He prefers muted colors, to blend in with the environment when needed.

Priscilla most often takes the form of a rainbow macaw with butterfly wings, a constant reminder of her fey heritage.

Traits

  • Patient
  • Calm and composed
  • Caring but not coddling
  • I easily form bonds with animals

Ideals

  • Wilderness: Nature contains unbridled splendor and wrath in equal amounts, and must be preserved. (Neutral)
  • Guardianship: Nature requires caring, but not coddling.
  • Unaligned: Nature is dispassionate, but never truly cruel, cruelty is for the hearts of men alone. (Neutral).
  • Trust is Earned: Deeds, not words, sway my opinion of others.

Flaws

  • I have little patience for pomp and ceremony
  • I am reserved, and tend to keep my opinions to myself but am then direct to the point of curt bluntness if pressed for them

Bonds

  • I have a close connection and kinship with my companion.
  • I seek adventure in the wilds of Estia, to see the sights and hear the sounds that the world has to offer.
  • Across all the corners of Estia there is nothing that scares me more than death by the inexorable march of quiet mundanity within the walls of a city.
  • I follow the wisdom of Skadi, and strive to follow her example