Quick Characters

These characters can be quickly grabbed by anyone for a oneshot, as a backup, or as a basis for building a fully custom characters. All of these characters are intended to lean into their archetypes, prioritizing iconic picks instead of what may be the most powerful options. When you pick a character from this list, you are of course free to alter it in any way you want, including the name, subclass choice, spell picks, background, feat selection, alignment, and so on.

Each character is nominally assigned several roles. This does not mean that they cannot contribute when the other roles are called for, it just means that they do not specialize in it. Having fewer roles is not a sign of weakness, but rather one of greater specialization.

Laura Starbanner

Human Battlemaster Fighter (Guard, LN, 32)

Laura is a sergeant in the Greystone City Guard, in command of a small squadron. She wears heavy armor and usually wields a halberd, but she also carries a longsword and shield when a more defensive posture is called for.

Roles: Frontliner, Striker. Complexity: 2/5

Saevan Proudfire

Half-Elf Oath of Secrecy Paladin (Criminal, CG, 41)

Saevan was once a low-level thief who would steal whatever wasn't nailed down. After a mission in Greystone went wrong and his partner was killed, he vowed to never steal for his own gain and to help others escape their lives of crime. While Saevan may still look like a thief, wielding daggers while wearing black leather armor, he fights for righteousness and redemption with divine power.

Roles: Negotiator, Support, Infiltrator. Complexity: 2/5

Defiance the Red

Tiefling Fiend Warlock (Merchant, CN, 29)

Defiance is a red tiefling with curved horns. He is in the service of Donymodhas the Rakshasa, who he met after he bought an amulet at auction. When the amulet's true owner revealed himself, Defiance was given a choice - his life or his service. Now Defiance goes where his master wishes and does whatever he asks, which usually involves the acquisition of magical items. In return, Defiance is given marvelous power, and the services of an imp familiar named Gobbuk. He weaves enchantment and flame magic in equal amounts.

Roles: Striker, Utility, Negotiator. Complexity: 3/5

Cara nan Iacaris

Wood Elf Lore Bard (Entertainer, CG, 76)

Cara nan Iacaris is a travelling bard who plays elven ballads in taverns and inns around Estia. She is always looking for a new story to tell, and fun people to tell it with. Through her music, she can weave enchanting magic to bolster her allies and hinder her enemies.

Roles: Negotiator, Support, Investigator. Complexity: 3/5

Thomas Tanner

Human Mercy Monk (Wayfarer, LG, 25)

Thomas grew up in an orphanage run by the Pilgrim Knights after growing up on the streets of Greystone. In the orphanage he was raised to be a devout follower of Freya. When he came of age, he joined the ranks of the Charitors, who provide services to the poor. The Charitors trained Thomas in first aid, and he still knows a few tricks from his days on the streets, making him able to both strike his foes and render aid to his allies.

Roles: Frontline, Support. Complexity: 3/5

Maisie Summermoss

Halfling Luck Cleric (Sage, CG, 38)

Maisie Summermoss is a worshipper of Idun who seems to be blessed with extraordinarily good luck. She wields a large amulet of Idun as her holy symbol, through which she channels healing and bends the luck of the universe. Maisie is a wingfooter, an itenerant adventurer of Idun who helps people wherever she can.

Roles: Support, Utility, Investigator. Complexity: 3/5

Hamlin Foxhill

Halfling Gambler Rogue (Wayfarer, CG, 46)

Hamlin works as a freelance journalist for the Estian Bulletin, writing about the politics of Greystone. He also has a gambling problem, and has lost huge amounts of gold playing gnome fold with shady underworld figures. Now Hamlin must find a way to make a quick buck if he wants to keep his kneecaps intact and his family safe.

Roles: Striker, Utility, Infiltrator, Negotiator. Complexity: 3/5

Sigurd Stormbeard

Dwarf Beastmaster Ranger (Guide, TN, 33)

Sigurd Stormbeard is a dwarven woodsman who has befriended Audla, a bear from the gloomy forests around Jotunnadal, who now hunts by his side. Sigurd wields both a pair of scimitars and a longbow, fluidly switching between them depending on the situation. Together, Sigurd and Audla make a fierce fighting pair as they hunt for ever bigger game.

Roles: Striker, Infiltrator, Utility. Complexity: 4/5

Aerilie Halasir

High Elf Battlemage Spellsword (Noble, LN, 86)

Aerilie Halasir is the daughter and heir of Silvar Halasir, the Iacarisi ambassador to the Estian League. She has received the finest training in spell and swordplay (although she prefers the spear) from Siltharel in Tel Edhil. She is well aware of her flawless pedigree, and is not afraid to use it to her advantage.

Roles: Frontliner, Striker, Investigator. Complexity: 4/5

The Great Calanthe

Gnome Illusionist Wizard (Abelin Student, TN, 73)

"The Great" Calanthe Mintmill is an erudite illusionist who dresses in rich silk robes, worthy of her station as a Scholar of Abelin College of the Archivists. Her magic focuses on misleading the minds of her opponents, making them believe what is not there. She is not interested in politics or wealth, all she wants is magical knowledge.

Roles: Utility, Investigator. Complexity: 5/5